Experiment with this small simulation for the simple chance(freeware). You can simulate 100, 000 games with uncountable strategies taking a short amount of time. - over 30 adjustable parameters - success calculation in percentage - Save/Load function for settings and given data - bonus promotions included, meaning you can use the minimum wager requirements - the calculation speed is adjustable -so you are able to watch what happens in detail
A very easy to use small business accounting program that requires no prior knowledge of accounting. SBA uses the single-entry accounting method which saves time and is very easy to understand for non-accountants.
An easy and inexpensive way to track employee hours on your pc network. The Simple TimeClock Network Edition records and reports the attendance of your employees on your TCP/IP network without the need of expensive specialized hardware.
SimpleRegistryTM is a COM Control (COM DLL) that allows you to programmatically access the Windows Registry in much more intuitive way than the Win32 Registry API. Accessing the Registry from your code has never been easier - No more messing with...
Newton's Aquarium is an interactive physics package that helps students visualize and understand Newton's Law of Universal Gravitation. While creating and exploring their own solar systems, students encounter the core concepts in classical physics.
Keep changes to your desktop icon layout once and forever. This is the final answer to Windows' re-arranging desktop icons at will. Keep your icon layout in a file, with several versions.
Join pioneers and explorers at space agencies worldwide. Relax with Space Station Manager and build a manned space station in low earth orbit. Complete mission goals to access new modules in the game. 60 days full money back guarantee...
Exciting and fast dice game where you take risks trying to get a high score. On your turn, you can roll the dice as long as you roll scoring dice. But better end your turn before you don't roll any scoring dice or you will lose the points that turn.
Play starts with a double (the spinner,) then you build off of that double. When another double bone is placed, the bones are cleared and the new double becomes the spinner. Play ends when someone is out of bones or when no one can play a bone.